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Re: RISK: Deloousional Edition

Posted: Thu May 14, 2026 3:44 pm
by Maypews
I'll just stop being a killjoy and let the full territorial cession proceed. As long as it isn't being used repeatedly and abusively. I suppose it just threw me for a loop cause in RISK there was typically an unspoken rule not to do that, but it does make sense in universe especially given Yuriev's background as some sort of time traveler. Next turn East Memphis will inherit all of Hyperborea.

Re: RISK: Deloousional Edition

Posted: Thu May 14, 2026 9:28 pm
by capstasher
The New Kingdom of East Memphis | Ally: 2nd Mongolian Empire, The Hyperborean Empire

Unsure of my current position, and terribly encroached on in France, we keep pushing forward. If there are any spills, somehow, we push those into Italy. Bonus:+16

Re: RISK: Deloousional Edition

Posted: Thu May 14, 2026 10:59 pm
by Maypews
2nd Mongol Empire (+31) - Turn 16 - Ally: Egypt
Since I delayed the cession by a turn I'll be a good sport and not ruin the strategy Parzival was going for, so I'll just leave the Russian borders as a status quo instead of counting the gains I'd make if I rolled. We also break our alliance with East Memphis, and the Baron has sent out feelers to alix Selimović regarding a formal alliance.

Re: RISK: Deloousional Edition

Posted: Thu May 14, 2026 11:07 pm
by Maypews
Present day, present time. Turn 23. This sure has turned into a mess, huh?
:Maho:
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Re: RISK: Deloousional Edition

Posted: Fri May 15, 2026 8:47 am
by alix
Yugoslavia. - Turn 23 (+23)

We'll accept the alliance because if not we'll be dead in a day.

Push into uhhhh Germany, and the French border with it. Then defend or something.

Re: RISK: Deloousional Edition

Posted: Sat May 16, 2026 12:35 am
by Maypews
2nd Mongol Empire (+31) - Turn 23- Ally: Yugoslavia
Bulk of roll goes to defense, spills to finishing Ukraine and Russia if there are somehow more.
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Re: RISK: Deloousional Edition

Posted: Sat May 16, 2026 4:58 am
by Maypews
Present day, present time. Turn 24. capstasher didn't roll in time
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Re: RISK: Deloousional Edition

Posted: Sun May 17, 2026 12:44 am
by Maypews
This may be a bit hasty, but I think this game has sort of run it's course given that it doesn't seem like either of the other players are going to roll this turn. If you guys want me to continue I can, but I think it's about peace map time. If you all would like to write epilogues to your characters feel free, I definitely will for mine after while. Here's my idea for a peace map, what do you think?
peacemap.png
peacemap.png (971.75 KiB) Viewed 309 times

Re: RISK: Deloousional Edition

Posted: Sun May 17, 2026 1:09 am
by capstasher
Maypews wrote: Sun May 17, 2026 12:44 am
This may be a bit hasty, but I think this game has sort of run it's course given that it doesn't seem like either of the other players are going to roll this turn. If you guys want me to continue I can, but I think it's about peace map time. If you all would like to write epilogues to your characters feel free, I definitely will for mine after while. Here's my idea for a peace map, what do you think?
peacemap.png
Wtf I always roll late, you know this :Hmph:

Re: RISK: Deloousional Edition

Posted: Sun May 17, 2026 1:14 am
by Maypews
capstasher wrote: Sun May 17, 2026 1:09 am
Maypews wrote: Sun May 17, 2026 12:44 am
This may be a bit hasty, but I think this game has sort of run it's course given that it doesn't seem like either of the other players are going to roll this turn. If you guys want me to continue I can, but I think it's about peace map time. If you all would like to write epilogues to your characters feel free, I definitely will for mine after while. Here's my idea for a peace map, what do you think?
peacemap.png
Wtf I always roll late, you know this :Hmph:
Maybe but idk, the enthusiasm just seems a bit diminished now. Plus this war is going to be an absolute slog due to how much territory all the involved parties hold, and the alliances/relationships of old basically don't exist anymore so there's not as much to RP about. Just feels right to hang it up now I guess, instead of going for another 30 turns. But I'll let the players vote on it I suppose, you can click on the OP to get to the poll.